To-do List
High-priority: local events (fairs, festivals, etc)
see also:
http://www.theruinsof.com/forum_thread.php?id=645
http://www.theruinsof.com/forum_thread.php?id=636
Posted 1 year, 4 months ago by Beta-tester Ben.
High-priority: quests!
given from the "country" pages by NPCs. the first quests can all be unrelated miniquests, randomly-generated... later, I'd like to add some kind of larger quest related to your character's Motivation.
Posted 1 year, 5 months ago by Beta-tester Ben.
Medium-priority: allow players to eat unidentified berries
Posted 1 year, 5 months ago by Ben.
Medium-priority: dead archaeologists, whose remains are found in excavations
their bodies could have some equipment - including guns - but more-interestingly, journals, which could lead you on mini-quests, or simply reveal other excavations that the now-deceased archaeologist knew about
Posted 1 year, 5 months ago by Beta-tester Ben.
Medium-priority: a way for players to directly exchange items
exchanging items will of course remove eligibility from the lifetime ranking tables.
Posted 1 year, 5 months ago by Beta-tester Ben.
Medium-priority: characters with Swiss Bank Account should be allowed to keep their market running from life to life
recovering items listed during a previous life would yield the gamesell value instead of the item.
Posted 1 year, 5 months ago by Ben.
Medium-priority: repaired items should be worth less reputation
perhaps a "# of times repaired" field on each item, which detracts from the reputation value of an item directly.
Posted 1 year, 5 months ago by Ben.
Medium-priority: allow masks to be repaired by some means
Posted 1 year, 5 months ago by Ben.
Medium-priority: have some knowledges require other knowledges before they can be taken
ex: Parting Shot should be available only if you have Simple Firearms or Engineering
Posted 1 year, 5 months ago by Ben.
Medium-priority: monster move lists and AI
monsters should have a list of moves, as you do, and be able to use them effectively (ex: cast Sweep only when you're in a neutral stance)
Posted 1 year, 5 months ago by Ben.
Low-priority: Magician's Choice is annoying to use. there has to be a better way.
pre-mark items as "identify next"? if you move without choosing, go ahead and identify whatever you just picked up? both?
Posted 1 year, 5 months ago by Ben.
Low-priority: new amateur knowledge: "Big-game Hunting"
% chance that monsters drop a Skull item (level and value depend on the level of the defeated monster)
Posted 1 year, 5 months ago by Beta-tester Ben.
Low-priority: record "number of shrines raided" and "number of shrines ... offerings made to" >_>
also: badges for each
Posted 1 year, 5 months ago by Ben.
Low-priority: update all indexed transparency graphics to use alpha transparency instead
Posted 1 year, 5 months ago by Ben.
Low-priority: bug: when a thread is moved, the two sections involved don't update their "last post" info.
so you sometimes get a section of the forums with the "last post" info of a thread that's now in another section of the forums.
Posted 1 year, 5 months ago by Ben.
Low-priority: add encyclopedia entries for all the monsters
like "implement every knowledge graphic", this to-do list entry will probably be on the to-do list forever.
Posted 1 year, 5 months ago by Ben.
Low-priority: implement the Summoner class
Posted 1 year, 5 months ago by Ben.
Low-priority: implement every knowledge graphic!
this one will probably be on the to-do list for eternity, as I add new knowledges (since I am not going to hold back on implementing an awesome play mechanic just 'cause I don't have a good graphic for it)
Posted 1 year, 5 months ago by Ben.
